Navigation


pokevania

noun; blending and clipping
A handheld version of the videogame Castlevania in which the player must search for and collect souls of defeated monsters in order to reach hidden parts of the game. The goal of the videogame Pokemon is to capture Pokemon, to train them, and to battle other players in order to see which Pokemon is stronger. Typically, in order to capture a Pokemon, the player must wander through grass, mountains, caves, lakes, and factories until a Pokemon randomly challenges you. However, the type of Pokemon that will appear in each area varies as well as the frequency at which they will appear. Oftentimes, the more powerful Pokemon appear very rarely and thus the player must spend countless hours searching for a particular Pokemon. When Pokemon became popular, many other videogame genres tried to incorporate this collecting aspect. One such videogame series was Castlevania. The goal of Castlevania is to fight various monsters and demons in a castle until you defeat Dracula, the final boss. However, in the Game Boy versions of the game, a soul collecting system was added. These souls grant special abilities that allow the player to access special areas of the castle. Souls are dropped by the monsters you defeat, but the frequency at which the soul is dropped varies from monster to monster. Therefore, the player may have to defeat hundreds of the same monster before the correct soul is dropped. Thus, the speaker of the quote coined a word to compare Castlevania to Pokemon because he was annoyed by how much time he had to spend search for souls.
 
But then came the soul collecting system, or as Opus calls it, Pokevania.
Etymology : clipping and blending of Poke(mon) + (Castle)vania
Source : Megatokyo.com
Last modified: 10 June 2008


Navigation

# $ & ( + - 0 1 2 3 4 5 6 7 8 9 @
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z [ a ab c e f g u v




Options